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Old 06-22-2006, 07:32 PM   #1
HMC
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Join Date: Jan 2003
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Creating VXPs with Multiple Textures

DISCLAIMER: I would only recommend this to people who know what they're doing. Also, do not do this unless the textures you want to combine are completely dependant on eachother and would likely never be used individually. Also, if there are only a few textures, I would advise you to just suck it up and make them seperate.

1. Make VXPs of all the textures you want to include (don't install them).
2. Rename the VXPs as ZIPs and extract them.
3. Download the 3DMM Appendinator.
4. With the appendinator, use the top space to select the first 3CN of the texture you want to combine, and put the second in the space below it.
5. Append the two, then append the third one to the first one, then the fourth to the first, etc. Do this until the first 3CN contains the data from all the other 3CNs.
5. Repeat steps 4 and 5 with the 3TH files, in the same order you appended the 3CN files.
6. Open up amalgamation of 3TH files in Pencil.
7. For each MTTH, copy it's ID, click View/Edit, and paste that ID into the ID space in the TH Editor that pops up.
8. Save the 3TH file, zip it along with the combined 3CN and the CFG of the same name, and rename the extension as VXP.
9. Test the expansion to check and see if you/I messed up.


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Old 06-23-2006, 04:44 AM   #2
Alex Bernal
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Posts: 261
Now I'm getting an error when trying to append the first 3cn and the second.


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Old 10-16-2013, 02:01 AM   #3
Marshshell
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Posts: 108



nuff said


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