3dmm.com

3dmm Chatroom: Daily meetings at 11pm GMT (6pm EST)
Go Back   3dmm.com > 3D Movie Maker > 3DMM Chat
User Name
Password
Register Site Rules FAQ Members List

Reply
 
Thread Tools Display Modes
Old 06-13-2006, 12:37 AM   #1
HMC
Super Moderator

Join Date: Jan 2003
Posts: 8,715
Adding Gradients to Your Models

STEP 1: Okay, first of all, you'll want to model your model. That's pretty important. You don't want to overlook that.



STEP 2: Okay, now Actorextract a cube. It doesn't matter what you name it or anything. You're not really gonna use it. It's what's INSIDE that counts.



STEP 3: Now extract the MTRLS you'll be needing and open up the .3cn for that model you converted.

STEP 4: Find the texture you want to replace with a gradient and remember it's ID, delete it, find the MTRL of the same ID, delete the reference to the texture you deleted, and import the MTRL you extracted earlier.

THE END

I did these from memory, so please correct me if I'm wrong or if I left anything out.


HMC is offline   Reply With Quote
Old 06-13-2006, 02:00 AM   #2
Denny Betterman
Senior Member
Denny Betterman's Avatar
Join Date: Apr 2003
Posts: 3,531
Makes sense, awesome


Denny Betterman is offline   Reply With Quote
Old 06-13-2006, 02:53 AM   #3
Aaron Haynes
Senior Member
Aaron Haynes's Avatar
Join Date: Dec 2001
Posts: 15,125
this looks hard i'll read it later


Aaron Haynes is offline   Reply With Quote
Old 06-13-2006, 07:04 AM   #4
Molotov
Senior Member
Molotov's Avatar
Join Date: Mar 2004
Posts: 4,858
It's not. Even I can do it.
Molotov is offline   Reply With Quote
Old 06-13-2006, 03:35 PM   #5
Aaron Haynes
Senior Member
Aaron Haynes's Avatar
Join Date: Dec 2001
Posts: 15,125
I was kidding.


Aaron Haynes is offline   Reply With Quote
Old 06-13-2006, 03:52 PM   #6
Richard Bevis
Senior Member
Richard Bevis's Avatar
Join Date: Mar 2005
Posts: 2,190
hah, fuckingcubelol.3cn
Richard Bevis is offline   Reply With Quote
Old 06-13-2006, 04:02 PM   #7
Molotov
Senior Member
Molotov's Avatar
Join Date: Mar 2004
Posts: 4,858
Quote:
Originally Posted by Aaron Haynes
I was kidding.

Way to show me up, Haynes.
Molotov is offline   Reply With Quote
Old 06-13-2006, 04:23 PM   #8
Demented Ferret
Senior Member
Demented Ferret's Avatar
Join Date: Dec 2001
Posts: 16,248
How about someone extract them MTRLs and name them blue.mtrl, green.mtrl, ETC.mtrl - zip them and upload them here, I am too lazy for that.
Demented Ferret is offline   Reply With Quote
Old 06-16-2006, 03:04 PM   #9
Shootfast
Member
Shootfast's Avatar
Join Date: May 2004
Posts: 715
Here you go:

http://www.psychoholiday.com/uploade...0Gradients.zip
Shootfast is offline   Reply With Quote
Old 06-16-2006, 03:42 PM   #10
Demented Ferret
Senior Member
Demented Ferret's Avatar
Join Date: Dec 2001
Posts: 16,248
Thanks a lot, that's really helpful .
Demented Ferret is offline   Reply With Quote
Old 06-16-2006, 11:57 PM   #11
Darth Fyer
Member
Darth Fyer's Avatar
Join Date: Apr 2006
Posts: 656
I can't actor extract cubes... an error happens, 'No textures found'.
How do i get around that?
Darth Fyer is offline   Reply With Quote
Old 06-26-2006, 06:10 AM   #12
Alex Bernal
Junior Member
Alex Bernal's Avatar
Join Date: Dec 2005
Posts: 261
Deselect the Make Tilesheet check box.


Alex Bernal is offline   Reply With Quote
Old 06-30-2006, 05:05 PM   #13
Darth Fyer
Member
Darth Fyer's Avatar
Join Date: Apr 2006
Posts: 656
Only just tried it..... success. Thanks Alex.
Darth Fyer is offline   Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Sig Police

Contact Us | RSS Feed | Top

Powered By ezboard Ver. 5.2
Copyright ©1999-2000 ezboard, Inc.
Powered by vBulletin Version 3.5.3
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.